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Course Descriptions

Course Descriptions

COLLEGE ARCHITECTURE COURSE DESCRIPTION

This course is an introductory study of the theory, history, principles and practice of architecture. Basic principles of architectural analysis, criticism and aesthetic principles will be studied. Including the roles and responsibilities of the design professions, including interior design, landscape architecture, urban planning and engineering and how they relate to each other. Design concepts are analyzed through graphical representation and modeling. Students will design fully functional prototypes and create models of homes and generate construction plans via CAD software. Fundamentals of Computer Aided Drafting and Design (CADD) introduces concepts, techniques and procedures necessary to facilitate a basic functional understanding of AutoCAD software. 

  • An introduction to basic construction
  • Enhance communications skills via the use of professional terminology
  • Skills development in functional design via project-based learning

Additionally, this course will introduce students to specific fields of study including industrial design, commercial design, and residential design, as well as a variety of related career opportunities (construction managers, building inspectors, sales representatives from building suppliers, and general contractors).  Portfolios will be developed throughout the course.

  • 1 Credit for Graduation
  • Engineering Academy
  • Earn College Credit - FARMINGDALE STATE COLLEGE Dual Enrollment Course - ARC 101: Introduction to Architecture & Construction 

COMPUTER SOFTWARE

  • AutoCAD: AutoCAD is a commercial software application for 2D and 3D computer-aided design (CAD) and drafting. AutoCAD is used across a wide range of industries, by architects, project managers, engineers, graphic designers, and other professionals. AutoCAD has become the most ubiquitous CAD program worldwide. As of 2015, AutoCAD is in its thirtieth generation, and, collectively, with all its variants, continues to be the most widely used CAD program throughout most of the world.
  • Google Workspace: Google Workspace is a collection of cloud computing, productivity and collaboration tools, software and products developed and marketed by Google.
  • Canvas: Canvas is a web-based learning management system, or LMS. It is used by learning institutions, educators, and students to access and manage online course learning materials and communicate about skill development and learning achievement. 

EXTRA-CURRICULAR ACTIVITIES 

  • TBD

EXAMPLES OF FIELD TRIPS

  • Engineering Academy Field Trip Opportunities 
Course Descriptions

COLLEGE CAD COURSE DESCRIPTION

The instructional program for CAD introduces high school students to the essential core topics for working with AutoCAD software. The teaching strategy is to start with a few basic tools that enable the student to create and edit a simple drawing, and then continue to develop those tools. More advanced tools are introduced throughout the class. Not every command or option is covered, because the intent is to show the most essential tools and concepts, such as: Understanding the AutoCAD workspace and user interface, Using basic drawing, editing, and viewing tools, Organizing drawing objects on layers, Inserting reusable symbols, Preparing a layout to be plotted and Adding text, hatching, and dimensions. Students will also be introduced to TinkerCAD which is an easy, browser-based 3D design and modeling tool for all. TinkerCAD allows users to imagine anything and then design it in minutes.

  • 1/2 Credit for Graduation
  • Engineering Academy
  • Earn College Credit - FARMINGDALE STATE COLLEGE Dual Enrollment Course - MET 105L Technical Drawing and CAD

COMPUTER SOFTWARE:            

  • AutoCAD: AutoCAD is a commercial software application for 2D and 3D computer-aided design (CAD) and drafting. AutoCAD is used across a wide range of industries, by architects, project managers, engineers, graphic designers, and other professionals. AutoCAD has become the most ubiquitous CAD program worldwide. AutoCAD collectively with all its variants, continues to be the most widely used CAD program throughout most of the world.
  • TinkerCAD: TinkerCAD is an easy, browser-based 3D design and modeling tool for all. TinkerCAD allows users to imagine anything and then design it in minutes.
  • 3D Dremel:Students are able to bridge the connection between virtual and reality by printing out projects created using CAD software. We can bring their 2-D conceptual design into the 3-D world.
  • Google Workspace: Google Workspace is a collection of cloud computing, productivity and collaboration tools, software and products developed and marketed by Google.
  • Canvas: Canvas is a web-based learning management system, or LMS. It is used by learning institutions, educators, and students to access and manage online course learning materials and communicate about skill development and learning achievement. 

EXTRA-CURRICULAR ACTIVITIES:

  • FIRST ROBOTICS Team 1546

EXAMPLES OF FIELD TRIPS:

  • Engineering Academy Field Trip Opportunities 
Course Descriptions

COLLEGE CODING COURSE DESCRIPTION

The course will introduce computer science in the context of scientific, engineering, and commercial applications. The course will teach basic programming logic and problem-solving techniques for practical issues and will prepare students to use computers effectively for applications in computer science, engineering, robotics, and other disciplines. Topics include hardware and software systems with an emphasis in basic programming in Java, Visual Basic, C++ and use of Arduino and raspberry pi boards. 

  • 1/2 Credit for Graduation
  • Engineering Academy
  • Earn College Credit - FARMINGDALE STATE COLLEGE Dual Enrollment Course -  MET 109 Computer Programming & Applications

COMPUTER SOFTWARE:            

  • Google Workspace: Google Workspace is a collection of cloud computing, productivity and collaboration tools, software and products developed and marketed by Google.
  • Canvas: Canvas is a web-based learning management system, or LMS. It is used by learning institutions, educators, and students to access and manage online course learning materials and communicate about skill development and learning achievement. 

EXTRA-CURRICULAR ACTIVITIES:

  • FIRST ROBOTICS Team 1546

EXAMPLES OF FIELD TRIPS:

  • Engineering Academy Field Trip Opportunities 
COLLEGE ENGINEERING COURSE DESCRIPTION

COLLEGE ENGINEERING COURSE DESCRIPTION

The instructional program for Engineering introduces high school students to the fundamentals that engineers will need during their career and the skills that they need to be successful in a post-secondary setting. The purpose of this course is to introduce the student to the field of mechanical engineering through an exposition of its disciplines, including structural analysis and mechanism design using principles and methods of analysis. Projects will begin with conceptualization, proceed with the analysis of candidate designs, and culminate in the construction and testing of a prototype. The creative process will be encouraged throughout. Students will develop a strong set of fundamentals and the recognition of the need for and the ability to continually learn. The curriculum focuses on what mechanical engineering is all about: analysis, design, and manufacture of systems. Concepts in mathematics, science, and engineering will be continuously focused on during analysis, design and manufacturing. Additionally, they will become adept at the use of professional supplies and history. Work-related scenarios including design research, professional communication methodology, and mathematical analysis will prepare them for continuing their education in a college level engineering program. A portfolio will be developed through the course.

  • 1 Credit for Graduation
  • Engineering Academy 
  • Earn College Credit - FARMINGDALE STATE COLLEGE Dual Enrollment Course -  MET 215 Special Topics in Engineering – Principles of Engineering 

COMPUTER SOFTWARE

  • AutoCAD: AutoCAD is a commercial software application for 2D and 3D computer-aided design (CAD) and drafting. AutoCAD is used across a wide range of industries, by architects, project managers, engineers, graphic designers, and other professionals. AutoCAD has become the most ubiquitous CAD program worldwide. AutoCAD collectively with all its variants, continues to be the most widely used CAD program throughout most of the world.
  • TinkerCAD: TinkerCAD is an easy, browser-based 3D design and modeling tool for all. TinkerCAD allows users to imagine anything and then design it in minutes.
  • EasyC: EasyC is a drag and drop programming language for beginners. It uses pre-made blocks to help users get started with programming and it allows users to program faster than using a standard coding language.
  • 3D Dremel:Students are able to bridge the connection between virtual and reality by printing out projects created using CAD software. We can bring their 2-D conceptual design into the 3-D world.
  • Google Classroom: Google Classroom is a free web service developed by Google for schools that aims to simplify creating, distributing and grading assignments in a paperless way. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students.
  • Canvas: Canvas is a web-based learning management system, or LMS. It is used by learning institutions, educators, and students to access and manage online course learning materials and communicate about skill development and learning achievement. 

EXTRA-CURRICULAR ACTIVITIES

  • FIRST ROBOTICS Team 1546

 EXAMPLES OF FIELD TRIPS

  • Engineering Academy Field Trip Opportunities 
INTRO TO THE WORLD OF DRONES COURSE DESCRIPTION

INTRO TO THE WORLD OF DRONES COURSE DESCRIPTION

The instructional program for Unmanned Aircraft Systems introduces high school students to the world of UAS. In this class, we will discuss both large- and small- type UAS systems and the industries they are revolutionizing. Students will learn which UAS systems are best suited for different applications, and the performance characteristics that influence the utilization of these systems. Students will also learn about different sensor payloads, methods for determining the best application of sensor options, and how to analyze and differentiate the data collected. Students will participate in simulated UAS flights at the end of each class—working on their flight skills from the very beginning—and obtain beginner experience as sensor operators.

  • 1/2 Credit for Graduation
  • Engineering Academy 

COMPUTER SOFTWARE

  • Zephyr Drone Simulator: The Zephyr is perfect for teaching students the basics of flying prior to actually taking flight. This classroom tool allows teachers to monitor their students' progress and how they perform on given assignments.
  • Google Workspace: Google Workspace is a collection of cloud computing, productivity and collaboration tools, software and products developed and marketed by Google.
  • Canvas: Canvas is a web-based learning management system, or LMS. It is used by learning institutions, educators, and students to access and manage online course learning materials and communicate about skill development and learning achievement. 

EXTRA-CURRICULAR ACTIVITIES

  • FIRST ROBOTICS Team 1546

 EXAMPLES OF FIELD TRIPS     

  • Engineering Academy Field Trip Opportunities 
LIFE SKILLS COURSE DESCRIPTION

LIFE SKILLS COURSE DESCRIPTION

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COMPUTER SOFTWARE

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EXTRA-CURRICULAR ACTIVITIES

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EXAMPLES OF FIELD TRIPS

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MEDIA PRODUCTION COURSE DESCRIPTION

MEDIA PRODUCTION COURSE DESCRIPTION

This course will introduce students to the field of communication arts - commercial as opposed to fine arts. Students will learn advertising and graphic design, photographic manipulation, graphic animation, and video editing techniques via computer software such as the Adobe Creative Suite. Students will be familiar with music editing software that will allow them to create or arrange musical compositions. Finished compositions can be opened on Apple Music and saved as a digital file. Additionally, forms of communications technology such as radio, television, film, and telecommunications will be explored, along with career paths. Students will create a digital portfolio.

  • Increase their knowledge of artistic/design perception by viewing, analyzing, critiquing, and discussing using appropriate vocabulary of artistic/design expression according to style, content, design, and intent of work.
  • Apply artistic/design processes and skills by solving a problem that is related to job advertising.  The solution will be communicated through the work produced in two- or three-dimensional images, refining drawing skills and manipulating digital imagery.
  • Research, and in written format compare and contrast works of advertising created through digital media.
  • Develop aesthetic values by creating work from digital media effectively using the elements of art and design and/or articulating the process and rationale for refining, reworking, and rationalizing their ideas.
  • Compare/contrast and critique works of advertising design (including their own).  They will develop written criteria from which to judge, based on valuing aesthetic and technological skills.  They will analyze and critique work from their own portfolios as well as others’ work.
  • Learn to use multiple design tools available to create and express visual affects, meanings, emotions, and artistic themes through the recreation and manipulation of digital imagery.

Additionally, forms of communications technology such as radio, television, film, telecommunications and social media will be explored. Students will create a DVD portfolio.

  • 1/2 Credit for Graduation
  • New Media Academy

COMPUTER SOFTWARE

  • Adobe Photoshop: Photoshop was created in 1988 by Thomas and John Knoll. Since then, it has become the de facto industry standard in raster graphics editing, such that the word "Photoshop" has become a verb, as in "to photoshop an image." It can edit and compose raster images in multiple layers and supports masks, alpha compositing and several color models, including RGB, CMYK, Lab color space, spot color and duotone. Photoshop has vast support for graphic file formats but also uses its own PSD and PSB file formats which support all the aforementioned features.  In addition to raster graphics, it has limited abilities to edit or render text, vector graphics, 3D graphics and video. Photoshop's features can be expanded by Photoshop plug-ins, programs developed and distributed independently of Photoshop that can run inside it and offer new enhanced features.
  • Adobe After Effects: Is primarily used as software for video editors, to create motion graphics and also visual effects. It allows users to animate, edit, and compose media, be it 2D or 3D space, with many different built-in tools and third party plug-ins which can be downloaded from the Internet depending on what type of plug in the user is looking for. It also provides individual attention to variables like parallax and also user-adjustable angles of observation. Adobe After Effects is a layer-oriented software program. Each individual media object, like video clips, still images, audio clips, etc. runs on its own. In contrast, other Non-Linear Editing Systems use a system where individual media objects can occupy the same track as long as they do not overlap at the same time. This track-oriented system is more suitable for editing and can keep project files more simple. The layer oriented system that Adobe After Effects has is suitable for extensive video effects work and also keyframing. Other compositing packages, especially the ones that employ tree or node workflows, such as Nuke Software, and eYeon Fusion, are better suited to managing larger volumes of objects within a composite. Adobe After Effects is capable of countering the problem somewhat by selectively hiding layers or by grouping them into pre-compositions. The main interface of Adobe After Effects consists of several panels. Three of the most commonly used panels are the Project Panel, Composition Panel, and the Timeline Panel. The project panel acts as a bin for important still images, video or audio footage items. Footage files in the Project Panel are used in the Timeline Panel, where layer ordering and timing can be adjusted according to the user. The items visible at the current time marker are displayed in the Composition Panel. Adobe After Effects shares many of the same features with other Adobe programs, such as creating shapes that are defined by bezier curves. Like Adobe Photoshop and Adobe Illustrator, After Effects can import and manipulate many image formats, filters, and adjustments. Adobe After Effects integrates with other Adobe Software Programs such as Adobe Illustrator, Adobe Photoshop, Adobe Premiere Pro, Adobe Encore and Adobe Flash. Additionally, it works with third party 3D programs like Cinema 4D, Lightwave 3D, and Autodesk 3D Max.
  • GarageBand: GarageBand is a software application for OS X and iOS that allows users to create music or podcasts. GarageBand's music and podcast creation system enables users to create multiple tracks with pre-made MIDI keyboards, pre-made loops,voice recordings, and an array of various instrumental effects. GarageBand can support any sound format except those that are at 8-bits or lower.
  • Google Workspace: Google Workspace is a collection of cloud computing, productivity and collaboration tools, software and products developed and marketed by Google.
  • Canvas: Canvas is a web-based learning management system, or LMS. It is used by learning institutions, educators, and students to access and manage online course learning materials and communicate about skill development and learning achievement. 

EXTRA-CURRICULAR ACTIVITIES

  • TBD

EXAMPLES OF FIELD TRIPS

  • New Media Academy Field Trip Opportunities 
TV STUDIO COURSE DESCRIPTION

TV STUDIO COURSE DESCRIPTION

This course will be a study of the principles of writing news and information for Radio, TV, Podcasts, and Livestreaming. Basics of television news and broadcast style will be discussed and practiced. Emphasis is placed on the fundamentals of television studio production. Production and direction of multi-camera studio television programs, as well as, field packages and multi-camera field direction will be covered. This course provides a bridge between production and engineering. It emphasizes the importance of understanding technical processes as they apply to creative decisions. Students will learn how video cameras take pictures, how light and lighting instruments affect aesthetics, how editing systems function, how audio signals are created and how to plan and design facilities. Students gain practical experience in media news gathering, working as part of a team to produce news reports and complete newscasts. Students at the end of the class will be able to demonstrate accurate, fair and factual oral and written communication skills in reporting, revising, covering and editing of relevant news stories acceptable by professional journalism standards, conduct effective research, interviews and evaluation of news, and demonstrate knowledge of fundamental concepts and theories in the presentation of news. Students will also create a digital portfolio to display all their work.

  • 1 Credit towards Graduation
  • New Media Academy

COMPUTER SOFTWARE:            

  • Final Cut Pro: Final Cut Pro is Apple's non-linear, non-destructive video editing software.
  • WeVideo: WeVideo is an online, cloud-based video editing platform that works in web browsers and on mobile devices (Android and iOS).
  • TriCaster: 
  • Google Workspace: Google Workspace is a collection of cloud computing, productivity and collaboration tools, software and products developed and marketed by Google.
  • Canvas: Canvas is a web-based learning management system, or LMS. It is used by learning institutions, educators, and students to access and manage online course learning materials and communicate about skill development and learning achievement. 

EXAMPLES OF FIELD TRIPS

  • Hofstra University
  • Locust Valley High School Film Festival
  • Additional Film Festival Competitions
  • New Media Academy Field Trip Opportunities
COLLEGE TECHNICAL DRAWING COURSE DESCRIPTION

COLLEGE TECHNICAL DRAWING COURSE DESCRIPTION

This course will cover the fundamentals of basic computer aided drafting practices and architectural conventions. Includes use of software, tools, lettering, dimensioning, drafting techniques, and associated vocabulary and technology. Topics include isometric and oblique drawings, orthographic projections, and dimensioning practice. Upon completion, students should be able to complete a set of working drawings for a simple project, and, students should be able to create basic construction drawings. Throughout this course, students will develop a portfolio of drawings.

  • 1⁄2 Credit for Graduation
  • Engineering Academy
  • Earn College Credit - FARMINGDALE STATE COLLEGE Dual Enrollment Course - MET 105L Technical Drawing and CAD

COMPUTER SOFTWARE

  • AutoCAD: AutoCAD is a commercial software application for 2D and 3D computer-aided design (CAD) and drafting. AutoCAD is used across a wide range of industries, by architects, project managers, engineers, graphic designers, and other professionals. AutoCAD has become the most ubiquitous CAD program worldwide. AutoCAD collectively with all its variants, continues to be the most widely used CAD program throughout most of the world.
  • TinkerCAD: TinkerCAD is an easy, browser-based 3D design and modeling tool for all. TinkerCAD allows users to imagine anything and then design it in minutes.
  • Google Workspace: Google Workspace is a collection of cloud computing, productivity and collaboration tools, software and products developed and marketed by Google.
  • Canvas: Canvas is a web-based learning management system, or LMS. It is used by learning institutions, educators, and students to access and manage online course learning materials and communicate about skill development and learning achievement. 

EXTRA-CURRICULAR ACTIVITIES

  • FIRST ROBOTICS Team 1546

EXAMPLES OF FIELD TRIPS

  • Engineering Academy Field Trip Opportunities 
COLLEGE ROBOTICS COURSE DESCRIPTION

COLLEGE ROBOTICS COURSE DESCRIPTION

The instructional program for Robotics introduces high school students to basic programming as well as problem-solving strategies. This course will involve students in the development, building and fabrication of robotics chassis. Students will work hands-on in teams to design, build, program and document their progress. Topics may include motor control, gear ratios, torque, friction, sensors, decision-making, propulsion systems and locomotive systems. The objective of this course is to use a hands-on approach to introduce the basic concepts in robotics, focusing on mobile robots and illustrations of current state of the art research and applications. Students who successfully complete this course will have learned; Fundamentals of programming concepts, Scientific method and inquiry, Basic physics and physical science concepts, Programming concepts related to robotics, Fundamentals of engineering concepts related to robotics, Focus on teamwork and collaboration, Robotics competitions and the robotics industry and Introduction to 3D Printing.

  • 1/2 Credit towards Graduation
  • Engineering Academy
  • Earn College Credit - FARMINGDALE STATE COLLEGE Dual Enrollment Course - MET 215 Special Topics in Robotics 

COMPUTER SOFTWARE:

  • LabVIEW: LabVIEW is (short for Laboratory Virtual Instrument Engineering Workbench) is a system-design platform and development environment for a visual programming language from National Instruments. 
  • TinkerCAD: TinkerCAD is an easy, browser-based 3D design and modeling tool for all. TinkerCAD allows users to imagine anything and then design it in minutes.
  • Google Workspace: Google Workspace is a collection of cloud computing, productivity and collaboration tools, software and products developed and marketed by Google.
  • Canvas: Canvas is a web-based learning management system, or LMS. It is used by learning institutions, educators, and students to access and manage online course learning materials and communicate about skill development and learning achievement. 

EXTRA-CURRICULAR ACTIVITIES:

  • FIRST ROBOTICS Team 1546

EXAMPLES OF FIELD TRIPS:

  • Engineering Academy Field Trip Opportunities 
STAGE CRAFTS & ENTERTAINMENT TECHNOLOGY COURSE DESCRIPTION

STAGE CRAFTS & ENTERTAINMENT TECHNOLOGY COURSE DESCRIPTION

The Motion Picture, Television, Theater, Theme Park and Cruise Ship industries,  amongst others,  all need people knowledgeable in the field of Stage Crafts and Entertainment Technology. This class is for students who like creative problem solving and who aspire to work with their hands, have artistic and carpentry talents, like to work within a collaborative group, and love the magic of bringing a production to life. The class will design and build scenery, and design and operate lighting for Baldwin High School’s three shows - including how to operate computer controlled intelligent lights. Additionally, technology used in television, film and amusement parks will be covered. The class will go on one or more field trips to visit backstage at the Metropolitan Opera House, and/or see behind the scenes of a Broadway show before watching the show. Course may be repeated for credit. 

  • 1 Credit towards Graduation
  • Fine & Performing Arts Academy

COMPUTER SOFTWARE

  • Google Workspace: Google Workspace is a collection of cloud computing, productivity and collaboration tools, software and products developed and marketed by Google.
  • Canvas: Canvas is a web-based learning management system, or LMS. It is used by learning institutions, educators, and students to access and manage online course learning materials and communicate about skill development and learning achievement. 

EXTRA-CURRICULAR ACTIVITIES

  • Stage Krough

EXAMPLES OF FIELD TRIPS

  • Fine & Performing Arts Academy Field Trip Opportunities
VIDEO PRODUCTION COURSE DESCRIPTION

VIDEO PRODUCTION COURSE DESCRIPTION

This course will allow students to develop professional skills in video, film, and television pre-production, production, and post-production. Fundamentals of video production, including the techniques and the aesthetics of shooting, lighting, and editing will be covered. Emphasizes hands-on production experience, using digital video. While in this course, students will be using class members as the production unit focusing on filmmaking, including story development, production/post techniques, directing, and interpretation of drama from script to screen. This class will introduce students to video camera operation, camera stabilization techniques, lighting, scripts and storyboarding, digital imaging, motion graphics software, and, importing/exporting graphics, movies, animations and sound effects into, or out of video editing software.  The main focus of the class is dedicated to non-linear video editing (Computer Based Editing). Students will develop an understanding of the wide range of business aspects within the industry. Students will also create a digital portfolio to display all their work.

  • 1 Credit towards Graduation
  • New Media Academy

COMPUTER SOFTWARE:            

  • Final Cut Pro: Final Cut Pro is Apple's non-linear, non-destructive video editing software.
  • WeVideo: WeVideo is an online, cloud-based video editing platform that works in web browsers and on mobile devices (Android and iOS).
  • Google Workspace: Google Workspace is a collection of cloud computing, productivity and collaboration tools, software and products developed and marketed by Google.
  • Canvas: Canvas is a web-based learning management system, or LMS. It is used by learning institutions, educators, and students to access and manage online course learning materials and communicate about skill development and learning achievement. 

EXTRA-CURRICULAR ACTIVITIES:

  • FIRST ROBOTICS Team 1546

EXAMPLES OF FIELD TRIPS:

  • Locust Valley High School Film Festival
  • Long Island International Film Festival
  • Molloy College: Communications Department
  • New Media Academy Field Trip Opportunities
WOODWORKING COURSE DESCRIPTION

WOODWORKING COURSE DESCRIPTION

This level one hands-on course introduces the students to the use of hand tools, power tools and stationary woodworking machines to cut, shape and assemble projects constructed from wood. In the basic woodworking class, students will build a project while studying the various methods used by industry to produce goods. Projects may include items such as bookcases, board games, and furniture. Upon satisfactorily completing Basic Woodworking, students may take Advanced Carpentry. 

  • 1/2 Credit towards Graduation

COMPUTER SOFTWARE

  • Google Workspace: Google Workspace is a collection of cloud computing, productivity and collaboration tools, software and products developed and marketed by Google.
  • Canvas: Canvas is a web-based learning management system, or LMS. It is used by learning institutions, educators, and students to access and manage online course learning materials and communicate about skill development and learning achievement. 

EXTRA-CURRICULAR ACTIVITIES

  • Stage Krough

EXAMPLES OF FIELD TRIPS

  • TBD
  • ADVANCED CARPENTRY COURSE DESCRIPTION

    ADVANCED CARPENTRY COURSE DESCRIPTION

    This course is an in-depth course permitting students an opportunity to master woodworking skills. Students will build projects related to a home – sheds, doghouses and outdoor furniture are projects previously completed by this course. Students will have the opportunity to work on real world projects through an ongoing partnership between the Baldwin School District and the New York State Parks & Recreation Department at Jones Beach. Course work supports students interested in pursuing various fields of carpentry, architecture and engineering

    • 1/2 Credit towards Graduation

    COMPUTER SOFTWARE

    • Google Workspace: Google Workspace is a collection of cloud computing, productivity and collaboration tools, software and products developed and marketed by Google.
    • Canvas: Canvas is a web-based learning management system, or LMS. It is used by learning institutions, educators, and students to access and manage online course learning materials and communicate about skill development and learning achievement. 

    EXTRA-CURRICULAR ACTIVITIES

    • Stage Krough

    EXAMPLES OF FIELD TRIPS

    • TBD